The 24-hour challenge has a specific set of rules and
Cannon admits to having broken one of them: he came in with ideas for a story.
His honestly is appreciated but I think he’s being hard on himself. The idea
for his story was rather undeveloped:
“A crusty sea dog named Army Shanks searches
for a mythical tropical island in the middle of the Canadian High Arctic.”
That’s essentially the main story: Army trying to find
the mythical island of Far Arden. But it’s also about so much more. Part of the
book is a man’s struggle to live up to expectation. It’s about an orphaned boy
trying to understand his origins and avenge the death of his father. It’s about
a born explorer living in a world that has been completely mapped out and
trying to find purpose for his life. It’s about a woman having an adventure and
just enjoying herself in the High Arctic, about a misguided young man learning
to do what’s right. It’s about so many different things with a single constant
throughout, it’s all interrelated with Far Arden as its centre.
The art is as interesting as the story because of the
conditions in which Far Arden was
created. The art is very fluid. Characters don’t really have elbows or knees.
When they punch or kick or gesticulate wildly their limbs form long U-shapes.
They look very rubbery. Even splashes of water are drawn to look like they’re
made out of clay or some sort of plasticine. The book regularly looks rushed in
the first 100 pages or so but I don’t mind for three reasons: 1)He drew each
page in approximately one hour per page; 2) The art remains clear; and 3) The
rushed art contributes to the sense of energy which is something that the comic
strives on. The art tends to be clearer when panels focus on characters’ upper
torso and face. I simply enjoy the overly expressive and freestyle storytelling
taking place on every single page of Far
Arden. It’s quite masterful how Cannon can achieve so much using simple
lines.
The writing is also very impressive. Cannon manages to
juggle several subplots all at once happening in many different geographical
areas. All of the characters are linked in one way or another and the story
weaves in and out of so many different subplots that the reader feels trapped
in a whirlpool of a story but it’s all told with such clarity that is makes for
a very enjoyable read. Cannon is also surprisingly adept at conveying strong
emotions and getting big laughs from one page to the next. Far Arden is a very, very funny read but it’s also have its fair
share of heart wrenching moments.
Even though it’s a funny read the humour doesn’t get old
because the comic isn’t just a comedy. Otherwise, 400 pages of action-centric
onomatopoeia sound effects and ridiculous gags would get tiresome before
reaching the halfway point. Far Arden
is a mixture of nautical adventure, comedy and tragedy. By mixing the story in
such a way, Cannon kept me interesting in the comic. It never lets up, not even
for a moment, the whole story constantly moving forward. It just happens to
also be a very funny comic.
I would like to talk about the ending but it’s the kind
of book where I can’t do so without spoiling it and I really wouldn’t want to
spoil it for anyone because it’s that important to the work as a whole. The
ending could be a deal breaking for some of the readers but I think that’s what
makes the book work. Cannon has the story move at such a quick pace from the
very first chapter that it’s surprising that well past 300 pages the whole
thing is still moving at full speed. The story doesn’t quietly slow down to a
happy finish, it rolls along at incredible speed and stops sharply, shocking
the reader. A quick epilogue then brings the whole thing to a bitter sweet end.
The reason it feels so unexpected is because most of the book, up to that
point, was either ridiculously enjoyable humour or a fun sea adventure but
because of the frenetic pace of the story, it’s easy to forget there was a good
helping of dark subplots, evil (or at the very least, misguided) characters and
their actions served as a precursor to the powerful ending. It doesn’t come out
of left field but because Cannon balance the tone of the book so carefully the
darker elements can be missed upon first reading.
If you’re still unconvinced that Far Arden is a uniquely enjoyable read, you can sample a few pages
on Kevin Cannon’s website. In fact, you can read the whole thing online. I
haven’t post any picture in this review for that reason, they’re all available
on his website and you can see them in all their glory there. I’ve recently
reread Far Arden because I found out
Cannon wrote a sequel: Crater XV. I
knew I had forgotten a lot about it and I wanted to refresh my memory before
reading the follow up comic. I also remember really enjoying it and so I knew I
would have a good time revisiting the work. I did and I’m really, really
looking forward to reading Crater XV.
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